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Getting Started with C++ Audio Programming for Game Development
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Installing a C++ library can be a bit daunting at first. The good side is that once you have done it for the first time, the process is usually the same for every other library. Here are the steps that you should follow if you are using Microsoft Visual Studio:
Download the FMOD Ex Programmer's API from http://www.fmod.org and install it to a folder that you can remember, such as C:\FMOD.
Create a new empty project, and add at least one .cpp file to it. Then, right-click on the project node on the Solution Explorer, and select Properties from the list. For all the steps that follow, make sure that the Configuration option is set to All Configurations.
Navigate to C/C++ | General, and add C:\FMOD\api\inc to the list of Additional Include Directories (entries are separated by semicolons).
Navigate to Linker | General, and add C:\FMOD\api\lib to the list of Additional Library Directories.
Navigate to Linker | Input, and add fmodex_vc.lib to the list of Additional...
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