Tomas Pettersson is a creator of the freeware audio tools SFXR and Musagi.
Daniel Varela was born in Trebujena, Spain, in 1980. His strong passion for music and technology led him to obtain a Bachelor's degree in Sound and Image Engineering from the University of Málaga, Spain, in 2004.
From very early on in his education, he focused on digital audio signal processing, designing and developing software simulations for audio signals quantification noise modeling, experimental reverb effects, and culminating in an application for the digital audio editing as his final project of studies.
After graduating, he worked for six years in the software consultancy area as an Applications Programmer and Analyst. During this stage, he improved his Object Oriented Programming skills and working methodology, but however, he felt like something was missing.
In 2010, he joined TheGameKitchen, a just born indie videogames development company, as a Generalist Programmer. During this period, he made familiar game engines, such as XNA or Unity3D and developed some audio application prototypes, such as a MOD tracker player for XNA or a scratching application for Windows Phone.
In 2011, he started working at BlitzGamesStudios in the UK as Audio Programmer, developing a successful career in the area of audio programming for videogames. He is responsible for maintaining and improving an existing cross platform end to end audio pipeline, as well as working with third party audio middleware such as FMOD and Wwise.