Book Image

Mastering Leap Motion

By : Brandon Sanders
Book Image

Mastering Leap Motion

By: Brandon Sanders

Overview of this book

<p>Leap Motion technology offers a truly innovative way of interacting with software. Traditionally, computing has always involved the use of a keyboard, a mouse, or a controller. Leap Motion gives developers a new solution to creating a radically new user experience, in a way that is both comprehensive and disruptive in the most exciting sense of the term. From typing to robotic hands and virtual harps, Leap Motion makes human and computer interaction so much more immersive.</p> <p>Beginning with a quick step-by-step guide to get you set up and an overview of how the Leap Motion API works to consolidate your knowledge, the book then looks closely at writing a 2D painting application and explores how to create a 3D application. Featuring diagrams, screenshots, and code examples to guide you as you master Leap Motion, this book will keep you in touch with the future of technology.</p>
Table of Contents (18 chapters)
Mastering Leap Motion
Credits
Foreword
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Foreword

This book is part of Packt's Mastering series. The author assumes that you have some programming background.

A decade ago, Mastering Leap Motion would not likely have been published. It is part of a wave of crowdsourced, informal, and targeted publications. eBooks are changing things. Innovation and creative projects are sprouting everywhere in part because digital technology has lowered the barriers to the dissemination of knowledge and information. Grade-school kids are creating smartphone apps. 3D printing has arrived in schools and home workshops.

Gone is the time when one would be considered a professional and/or contributor because they knew certain things. Now, you must do something with knowledge to be in the winner's circle. Real celebrity will go to those who understand both the technology and the creative process. With this book, you can make technology dance in the celebration of creativity.

If you listen to the author's backstory, you will be inspired to use your newfound understanding in creative ways. Brandon Sanders has spent several years working with others in the FIRST (For Inspiration and Recognition of Science and Technology) programs. FIRST gives young people complex and difficult problems related to robotics to deal with. Good FIRST teams create delightful robots that bristle with innovation. Brandon discusses some of those machines at the end of Chapter 9, Going beyond the Leap Motion Controller.

I will encourage you to follow the author through a conversation about how to use Leap Motion Controllers. Then, have your own conversation with an innovative use of Leap Motion. Do something delightful! Do something that will make others smile.

Dr. Woodie Flowers

Pappalardo Professor Emeritus MIT

Distinguished Advisor, FIRST