Book Image

Programming the BeagleBone

By : Yogesh Chavan, Amit Pandurang Karpe
Book Image

Programming the BeagleBone

By: Yogesh Chavan, Amit Pandurang Karpe

Overview of this book

The whole world is moving from desktop computers to smartphones and embedded systems. We are moving towards utilizing Internet of Things (IoT). An exponential rise in the demand for embedded systems and programming in the last few years is driving programmers to use embedded development boards such as Beaglebone. BeagleBone is an ultra-small, cost-effective computer that comes with a powerful hardware. It runs a full-fledged Debian Linux OS and provides numerous electronics solutions. BeagleBone is open source and comes with an Ethernet port, which allows you to deploy IoT projects without any additions to the board. It provides plenty of GPIO, Anlaog pins, and UART, I2C, SPI pins which makes it the right choice to perform electronics projects. This gives you all the benefits of Linux kernel such as multitasking, multiusers, and extensive device driver support. This allows you to do programming in many languages including high-level languages such as JavaScript and Python. This book aims to exploit the hardware and software capabilities of BeagleBone to create real-life electronics and IoT applications quickly. It is divided into two parts. The first part covers JavaScript programs. The second part provides electronics projects and IoT applications in Python. First, you will learn to use BeagleBone as tool to write useful applications on embedded systems. Starting with the basics needed to set up BeagleBone and the Cloud9 IDE, this book covers interfacing with various electronics components via simple programs. The electronics theory related to these components is then explained in depth before you use them in a program. Finally, the book helps you create some real-life IoT applications.
Table of Contents (21 chapters)
Programming the BeagleBone
Credits
About the Author
Acknowledgment
About the Reviewers
www.PacktPub.com
Preface
BeagleBone Capes
Index

Chapter 3. Blinking External LEDs

In the previous chapter we programmed onboard LEDs on BeagleBone using BoneScript APIs. As BeagleBone is an embedded device, it can be used in an environment where a keyboard, mouse and monitor might not be available. Rather, most of the times embedded boards do not have these devices. Typical input and output components of embedded boards are LEDs and push-buttons. LEDs can be used as the output device to represent information, for example the board may turn an LED on when there is high system load and turn it off when the system load is low. So, by looking at LEDs we get information about if the system is under high load or not. That is why it is important to program LEDs on BeagleBone so that we can send information as output via LEDs where the monitor is absent. In this chapter, we will continue to program LEDs. We will connect external LEDs and blink them using our BoneScript program. To achieve this, we need to learn about GPIO on BeagleBone.

Here are...