"This world is but a canvas to our imagination." - Henry David Thoreau
In this chapter, we provide a conceptual understanding of material design and touch upon a few key principles specific to wearable app design and development. We solidify our understanding by extending our Todo
app from previous chapters to incorporate a navigation drawer that lets us switch between Todo
categories and view items and perform actions specific to each category.
Note
The code accompanying this chapter is available for reference on GitHub (https://github.com/siddii/mastering-android-wear/tree/master/Chapter_9). For the sake of brevity, only code snippets are included as needed. The reader is encouraged to download the referenced code from GitHub and follow along as they progress through the chapter.