Book Image

Android Things Quick Start Guide

By : Raul Portales
5 (1)
Book Image

Android Things Quick Start Guide

5 (1)
By: Raul Portales

Overview of this book

Android Things is the IoT platform made by Google, based on Android. It allows us to build smart devices in a simple and convenient way, leveraging on the Android ecosystem tools and libraries, while letting Google take care of security updates. This book takes you through the basics of IoT and smart devices. It will help you to interact with common IoT device components and learn the underlying protocols. For a simple setup, we will be using Rainbow HAT so that we don't need to do any wiring. In the first chapter, you will learn about the Android Things platform, the design concepts behind it, and how it relates to other IoT frameworks. We will look at the Developer Kits and learn how to install Android Things on them by creating a simple project. Later, we will explore the real power of Android Things, learning how to make a UI, designing and communicating with companion apps in different ways, showcasing a few libraries. We will demonstrate libraries and you will see how powerful the Android Things operating system is.
Table of Contents (10 chapters)

Who this book is for

Since Android Things is a simplified version of Android, you only need a very basic knowledge of how Android works. If you have never done any Android development you will be able to follow along because our examples are kept simple by design.

If you have some experience with other similar platforms, that will be handy, but not necessary. This guide is designed for people that have little to no experience with electronics and microcontrollers but want to get started with them.

Basic knowledge of electronics is desired. That implies that you are familiar with the concepts of voltage and current, as well as resistors, diodes, and capacitors. You also need to know how to read a diagram (there will be a few in this book). All that is very basic knowledge. If you are not familiar with these concepts, you still can follow along, but ultimately you need to understand them to design your own schematics.

Throughout the book we will be using Kotlin as the programming language because it is more modern than Java and allows us to write more concise and easier-to-follow code. Kotlin is meant to be the future of Android development, and it makes a lot of sense to use it on the newest Android platform.