Book Image

Hands-On Robotics with JavaScript

By : Kassandra Perch
Book Image

Hands-On Robotics with JavaScript

By: Kassandra Perch

Overview of this book

JavaScript has an effective set of frameworks and libraries that provide support for embedded device programming and the robotics ecosystem. You’ll be able to put your JavaScript knowledge to work with this practical robotics guide. The book starts by guiding you in setting up an environment to program robots with JavaScript and Rasberry Pi 3. You will build beginner-level projects, such as a line-following robot, and then upgrade your robotics skills with a series of projects that help you get to grips with the Johnny-Five library. As you progress, you’ll learn how you can improve your projects by enabling advanced hardware components and programming concepts. You’ll even build an advanced AI-enabled robot, connect its NodeBots to the internet, create a NodeBots Swarm, and explore Message Queuing Telemetry Transport (MQTT). By the end of this book, you will have enhanced your robot programming skills by building a range of simple to complex projects.
Table of Contents (19 chapters)
Title Page
Dedication
Packt Upsell
Contributors
Preface
Index

Chapter 4. Bringing in Input with Buttons

We've now explored digital and PWM output in Johnny-Five, but that's only half of the story. There is so much you can do with input devices in robotics projects, allowing either user input or observations of the world surrounding your projects to affect the outputs.

We're going to start with a user-input device—buttons. We're also going to talk about how the Raspberry Pi handles digital inputs, and build buttons into our previous project that allows users to stop the rainbow color cycle, and advance the color themselves.

The following topics will be covered in this chapter:

  • Using inputs in robotics projects
  • The Johnny-Five sensor and button objects
  • Wiring up buttons
  • Adding buttons to our RGB LED project