Book Image

Embedded Programming with Modern C++ Cookbook

By : Igor Viarheichyk
Book Image

Embedded Programming with Modern C++ Cookbook

By: Igor Viarheichyk

Overview of this book

Developing applications for embedded systems may seem like a daunting task as developers face challenges related to limited memory, high power consumption, and maintaining real-time responses. This book is a collection of practical examples to explain how to develop applications for embedded boards and overcome the challenges that you may encounter while developing. The book will start with an introduction to embedded systems and how to set up the development environment. By teaching you to build your first embedded application, the book will help you progress from the basics to more complex concepts, such as debugging, logging, and profiling. Moving ahead, you will learn how to use specialized memory and custom allocators. From here, you will delve into recipes that will teach you how to work with the C++ memory model, atomic variables, and synchronization. The book will then take you through recipes on inter-process communication, data serialization, and timers. Finally, you will cover topics such as error handling and guidelines for real-time systems and safety-critical systems. By the end of this book, you will have become proficient in building robust and secure embedded applications with C++.
Table of Contents (17 chapters)

Exploring data serialization

We already briefly touched on some aspects of serialization in Chapter 3Working with Different Architectures. When it comes to data exchange, serialization is crucial. The task of serialization is to represent all data being sent by the sender application in a way that can be unambiguously read by the receiver application. This task is not that straightforward, given that the sender and the receiver may be running on different hardware platforms and connected over a variety of transport linksTransmission Control Protocol/Internet Protocol (TCP/IP) network, a Serial Peripheral Interface (SPI) bus, or a serial link.

There are many different ways of implementing serialization depending on requirements, which is why the C++ standard library does not provide it out of the box.

In this recipe, we will learn...