Book Image

Mastering Embedded Linux Programming - Third Edition

By : Frank Vasquez, Chris Simmonds
5 (3)
Book Image

Mastering Embedded Linux Programming - Third Edition

5 (3)
By: Frank Vasquez, Chris Simmonds

Overview of this book

If you’re looking for a book that will demystify embedded Linux, then you’ve come to the right place. Mastering Embedded Linux Programming is a fully comprehensive guide that can serve both as means to learn new things or as a handy reference. The first few chapters of this book will break down the fundamental elements that underpin all embedded Linux projects: the toolchain, the bootloader, the kernel, and the root filesystem. After that, you will learn how to create each of these elements from scratch and automate the process using Buildroot and the Yocto Project. As you progress, the book will show you how to implement an effective storage strategy for flash memory chips and install updates to a device remotely once it’s deployed. You’ll also learn about the key aspects of writing code for embedded Linux, such as how to access hardware from apps, the implications of writing multi-threaded code, and techniques to manage memory in an efficient way. The final chapters demonstrate how to debug your code, whether it resides in apps or in the Linux kernel itself. You’ll also cover the different tracers and profilers that are available for Linux so that you can quickly pinpoint any performance bottlenecks in your system. By the end of this Linux book, you’ll be able to create efficient and secure embedded devices using Linux.
Table of Contents (27 chapters)
1
Section 1: Elements of Embedded Linux
10
Section 2: System Architecture and Design Decisions
18
Section 3: Writing Embedded Applications
22
Section 4: Debugging and Optimizing Performance

Chapter 1: Starting Out

You are about to begin working on your next project, and this time it is going to be running Linux. What should you think about before you put finger to keyboard? Let's begin with a high-level look at embedded Linux and see why it is popular, what are the implications of open source licenses, and what kind of hardware you will need to run Linux.

Linux first became a viable choice for embedded devices around 1999. That was when Axis (https://www.axis.com) released their first Linux-powered network camera and TiVo (https://business.tivo.com) their first Digital Video Recorder (DVR). Since 1999, Linux has become ever more popular, to the point that today it is the operating system of choice for many classes of product. In 2021, there were over two billion devices running Linux. That includes a large number of smartphones running Android, which uses a Linux kernel, and hundreds of millions of set-top boxes, smart TVs, and Wi-Fi routers, not to mention a very diverse range of devices such as vehicle diagnostics, weighing scales, industrial devices, and medical monitoring units that ship in smaller volumes.

In this chapter, we will cover the following topics:

  • Choosing Linux
  • When not to choose Linux
  • Meeting the players
  • Moving through the project life cycle
  • Navigating open source
  • Selecting hardware for embedded Linux
  • Obtaining the hardware for this book
  • Provisioning your development environment