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Book Overview & Buying
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Table Of Contents
Virtual & Augmented Reality For Dummies
By :
Virtual & Augmented Reality For Dummies
By:
Overview of this book
Virtual Reality (VR) and Augmented Reality (AR) are driving the next technological revolution. This book helps you understand what these technologies are, their history, how they’re being used.
The book starts with the introduction of virtual and augmented reality, you’ll understand the history and the current state of VR and AR. Next, you’ll explore the various current and future hardware options for consuming virtual and augmented reality experiences. Moving ahead, you’ll discover methods to plan out your VR or AR project, from determining your audience to exploring design principles and best practices. You’ll also discover some of the industries utilizing virtual and augmented reality and explore specific applications built-in virtual and augmented reality. Towards the end, you’ll assess the near-future market for VR and AR and predict the impact of upcoming changes to their marketplaces.
By the end of this book, you’ll have a strong knowledge base that you can use to make your own informed decisions on VR and AR technology or apply to your own projects as you create.
Table of Contents (13 chapters)
Introduction
Part 1: Getting Started with Virtual and Augmented Reality
Part 2: Consuming Content in Virtual and Augmented Reality
Part 3: Creating Content in Virtual and Augmented Reality
Part 4: Virtual and Augmented Reality in the Wild
Part 5: The Future of Virtual and Augmented Reality
Part 6: The Part of Tens
About the Author
Advertisement Page
Connect with Dummies
Index
End User License Agreement