The simplest way to get started with your new Android development environment is to compile and deploy some of the samples provided with the Android NDK. A possible (and polygonful!) choice is the San Angeles demo, created in 2004 by Jetro Lauha and later ported to OpenGL ES (more information at http://jet.ro/visuals/4k-intros/san-angeles-observation/).
Android NDK: Beginner's Guide
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Android NDK: Beginner's Guide
By:
Overview of this book
Table of Contents (18 chapters)
Android NDK Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Setting Up Your Environment
Starting a Native Android Project
Interfacing Java and C/C++ with JNI
Calling Java Back from Native Code
Writing a Fully Native Application
Rendering Graphics with OpenGL ES
Playing Sound with OpenSL ES
Handling Input Devices and Sensors
Porting Existing Libraries to Android
Intensive Computing with RenderScript
Afterword
Index
Customer Reviews