Book Image

iOS 10 Programming for Beginners

By : Craig Clayton
Book Image

iOS 10 Programming for Beginners

By: Craig Clayton

Overview of this book

You want to build iOS applications for iPhone and iPad—but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more developer-friendly, so take advantage of it and begin building applications that might just take the App Store by storm! Whether you’re an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift—the building blocks of modern Apple development—and Playgrounds for beginners, one of the most popular features of the iOS development experience, you’ll quickly gain a solid foundation to begin venturing deeper into your development journey. For the experienced programmer, jump right in and learn the latest iOS 10 features. You’ll also learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics such as gestures and animations that can give your app the edge. Find out how to manage databases, as well as integrating standard elements such as photos, GPS into your app. With further guidance on beta testing with TestFlight, you’ll quickly learn everything you need to get your project on the App Store!
Table of Contents (26 chapters)
iOS 10 Programming for Beginners
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
Free Chapter
1
Getting Familiar with Xcode
Index

Chapter 6. Setting Up UI

When you start using Storyboard, it can be a bit overwhelming as with most things that you do for the first time. The hardest part for most is getting used to all of the panels. As you get more comfortable, you will see that it will become easier, and jumping from panel to panel will become second nature to you.

In the last chapter, we created our project and set up our Tab Bar Controller. We also started working on creating our custom title view. In addition, we have some basic understanding of UI terms, such as storyboards, segues, and all the different controllers.

In this chapter, after cleaning up the custom title view, we will turn our attention to Collection View UI setup as well as Map UI setup. We will focus on the visual side of our app in this chapter, and before we reach the end of this chapter, we will do a little bit of Swift.

We will cover the following in this chapter:

  • Design Clean Up

  • Collection View

  • Map Kit View

  • Refactoring the Storyboard

  • Folder Setup

  • Setting...