Book Image

iOS 10 Programming for Beginners

By : Craig Clayton
Book Image

iOS 10 Programming for Beginners

By: Craig Clayton

Overview of this book

You want to build iOS applications for iPhone and iPad—but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more developer-friendly, so take advantage of it and begin building applications that might just take the App Store by storm! Whether you’re an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift—the building blocks of modern Apple development—and Playgrounds for beginners, one of the most popular features of the iOS development experience, you’ll quickly gain a solid foundation to begin venturing deeper into your development journey. For the experienced programmer, jump right in and learn the latest iOS 10 features. You’ll also learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics such as gestures and animations that can give your app the edge. Find out how to manage databases, as well as integrating standard elements such as photos, GPS into your app. With further guidance on beta testing with TestFlight, you’ll quickly learn everything you need to get your project on the App Store!
Table of Contents (26 chapters)
iOS 10 Programming for Beginners
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
Free Chapter
1
Getting Familiar with Xcode
Index

Chapter 7. Getting Started with the Grid

Typically, when I am working on a project, I like to set up my UI in Storyboard. Since I am a visual person, I prefer to start with the visuals and make sure that the app looks like the design. This helps me to identify the data structure and allows me to get familiar with the app. Therefore, I can focus my attention on the code.

In the earlier chapters, we set up our app structure and developed a good understanding of the basics involved. As we progress through the book, we will add more UI elements. In this chapter, you will learn about app architecture and how to create it for our Let's Eat app.

We will cover the following in this chapter:

  • Understanding the Model View Controller architecture

  • Classes and Structures

  • Controllers and Classes

  • Model

  • Collection View Cell

  • Restaurant Listing