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  • Book Overview & Buying Flutter for Beginners
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Flutter for Beginners

Flutter for Beginners - Fourth Edition

By : Thomas Bailey, Alessandro Biessek
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Flutter for Beginners

Flutter for Beginners

By: Thomas Bailey, Alessandro Biessek

Overview of this book

The Fourth edition of Flutter for Beginners is fully updated for the latest Flutter and Dart releases, ready to guide you from taking your first steps in Flutter to publishing your first cross-platform app. Designed for new developers and those transitioning from other technologies, this practical guide shows you how to build, test, and release high-quality mobile apps for iOS, Android, and the web. With a project-based approach, this book will help you master the fundamentals of Dart and Flutter’s widget-driven architecture while building a complete app from scratch. Each chapter builds on the last with step-by-step explanations that will teach you how to design beautiful interfaces, manage state, handle navigation and user input, and add animations that bring your UI to life. You’ll explore popular third-party plugins such as Firebase and Google Maps, learn to debug and test your code effectively, and prepare your app for release on multiple platforms. By the end of this book, you’ll have the hands-on experience and confidence to design, build, and publish your own Flutter apps using the latest best practices.
Table of Contents (23 chapters)
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1
Part 1: Learning the Core Concepts
6
Part 2: Building a Basic Flutter App
11
Part 3: Turning a Simple App into an Awesome App
16
Part 4: Testing and Releasing Your App
19
Chapter 16: Free Benefits with Your Book
20
Other Books You May Enjoy
21
Index

How do plugins work?

Many plugins will work with the different underlying platforms to use OS functionality. This dependency changes the way your project is built and run because there is native code within your project that interfaces with the underlying platform. Let’s look at how that interfacing works.

MethodChannel

Flutter does not directly interface with the native platform it is running on; this is what makes Flutter platform-agnostic and able to run on so many different platforms. Therefore, to access lower-level APIs such as GPS location or the camera, the communication between the client (Flutter) and the host (native) application occurs through platform channels. The MethodChannel class is responsible for sending messages (method invocations) to the platform side. On the platform side, MethodChannel on Android (API) and FlutterMethodChannel on iOS (API) allow you to receive method calls and send a result back. The structure of this relationship is shown in the following...

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Flutter for Beginners
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