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  • Book Overview & Buying Beginning Flutter
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Beginning Flutter

Beginning Flutter

By : Marco L. Napoli
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Beginning Flutter

Beginning Flutter

By: Marco L. Napoli

Overview of this book

The Flutter community is growing rapidly and transforming the way Android and iOS apps get made.?Beginning Flutter?allows you to get on board with the latest app development technology, giving your mobile development career a big head start. This book?is the essential resource for both experienced and novice developers interested in getting started with Flutter—the powerful new mobile software development kit. With Flutter, you can quickly and easily develop beautiful, powerful apps for both Android and iOS, without the need to learn multiple programming languages or juggle more than one code base. This book walks you through the process step by step. In Flutter, you’ll be working with Dart, the programming language of choice for top app developers. Even if you’re just starting out in your development career, you can learn Dart quickly, eliminating the barrier to entry for building apps. This is a more efficient way to develop and maintain cross-platform mobile apps, and this book makes the process even easier with a teach-by-example approach.
Table of Contents (7 chapters)
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11
Applying Interactivity

WHAT YOU WILL LEARN IN THIS CHAPTER

  • How to use GestureDetector, which recognizes gestures such as tap, double tap, long press, pan, vertical drag, horizontal drag, and scale.
  • How to use the Draggable widget that is dragged to a DragTarget.
  • How to use the DragTarget widget that receives data from a Draggable.
  • How to use the InkWell and InkResponse widgets. You will learn that InkWell is a rectangular area that responds to touch and clips splashes within its area. You'll learn that InkResponse responds to touch and that splashes expand outside its area.
  • How to use the Dismissible widget that is dismissed by dragging.

In this chapter, you'll learn how to add interactivity to an app by using gestures. In a mobile application, gestures are the heart of listening to user interaction. Making use of gestures can define an app with a great UX. Overusing gestures when they don't add value or convey an action creates a poor UX. You'll take a closer...

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83
Tech Concepts
36
Programming languages
73
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Beginning Flutter
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