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  • Book Overview & Buying Beginning Flutter
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Beginning Flutter

Beginning Flutter

By : Marco L. Napoli
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Beginning Flutter

Beginning Flutter

By: Marco L. Napoli

Overview of this book

The Flutter community is growing rapidly and transforming the way Android and iOS apps get made.?Beginning Flutter?allows you to get on board with the latest app development technology, giving your mobile development career a big head start. This book?is the essential resource for both experienced and novice developers interested in getting started with Flutter—the powerful new mobile software development kit. With Flutter, you can quickly and easily develop beautiful, powerful apps for both Android and iOS, without the need to learn multiple programming languages or juggle more than one code base. This book walks you through the process step by step. In Flutter, you’ll be working with Dart, the programming language of choice for top app developers. Even if you’re just starting out in your development career, you can learn Dart quickly, eliminating the barrier to entry for building apps. This is a more efficient way to develop and maintain cross-platform mobile apps, and this book makes the process even easier with a teach-by-example approach.
Table of Contents (7 chapters)
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12
Writing Platform‐Native Code

WHAT YOU WILL LEARN IN THIS CHAPTER

  • How to use platform channels to send and receive messages from the Flutter app to iOS and Android to access specific API functionality
  • How to write native platform code in iOS Swift and Android Kotlin to access device information
  • How to use MethodChannel to send messages from the Flutter app (on the client side)
  • How to use FlutterMethodChannel on iOS and MethodChannel on Android to receive calls and send back results (on the host side)

Platform channels give you the ability to use native features such as accessing the device information, GPS location, local notifications, local file system, sharing, and many more. In the “External Packages” section of Chapter 2, “Creating a Hello World App,” you learned how to use third‐party packages to add functionality to your apps. In this chapter, instead of relying on third‐party packages, you'll learn how to add custom functionality...

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