Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Learning Go Programming
  • Table Of Contents Toc
Learning Go Programming

Learning Go Programming

By : Vladimir Vivien
4.8 (5)
close
close
Learning Go Programming

Learning Go Programming

4.8 (5)
By: Vladimir Vivien

Overview of this book

The Go programming language has firmly established itself as a favorite for building complex and scalable system applications. Go offers a direct and practical approach to programming that let programmers write correct and predictable code using concurrency idioms and a full-featured standard library. This is a step-by-step, practical guide full of real world examples to help you get started with Go in no time at all. We start off by understanding the fundamentals of Go, followed by a detailed description of the Go data types, program structures and Maps. After this, you learn how to use Go concurrency idioms to avoid pitfalls and create programs that are exact in expected behavior. Next, you will be familiarized with the tools and libraries that are available in Go for writing and exercising tests, benchmarking, and code coverage. Finally, you will be able to utilize some of the most important features of GO such as, Network Programming and OS integration to build efficient applications. All the concepts are explained in a crisp and concise manner and by the end of this book; you would be able to create highly efficient programs that you can deploy over cloud.
Table of Contents (13 chapters)
close
close

The HTTP package

Due to its importance and ubiquity, HTTP is one of a handful of protocols directly implemented in Go. The net/http package (https://golang.org/pkg/net/http/) provides code to implement both HTTP clients and HTTP servers. This section explores the fundamentals of creating HTTP clients and servers using the net/http package. Later, we will return our attention back to building versions of our currency service using HTTP.

The http.Client type

The http.Client struct represents an HTTP client and is used to create HTTP requests and retrieve responses from a server. The following illustrates how to retrieve the text content of Beowulf from Project Gutenberg's website located at http://gutenberg.org/cache/epub/16328/pg16328.txt, using the client variable of the http.Client type and prints its content to a standard output:

func main() { 
   client := http.Client{} 
   resp, err := client.Get( 
         " http://gutenberg.org/cache/epub/16328/pg16328.txt")...
CONTINUE READING
83
Tech Concepts
36
Programming languages
73
Tech Tools
Icon Unlimited access to the largest independent learning library in tech of over 8,000 expert-authored tech books and videos.
Icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Icon 50+ new titles added per month and exclusive early access to books as they are being written.
Learning Go Programming
notes
bookmark Notes and Bookmarks search Search in title playlist Add to playlist download Download options font-size Font size

Change the font size

margin-width Margin width

Change margin width

day-mode Day/Sepia/Night Modes

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY

Submit Your Feedback

Modal Close icon
Modal Close icon
Modal Close icon