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  • Book Overview & Buying Mastering ArcGIS Server Development with JavaScript
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Mastering ArcGIS Server Development with JavaScript

Mastering ArcGIS Server Development with JavaScript

By : Doman
3.7 (3)
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Mastering ArcGIS Server Development with JavaScript

Mastering ArcGIS Server Development with JavaScript

3.7 (3)
By: Doman

Overview of this book

ESRI and its ArcGIS line of software have been an industry leader in digital map production and publication for over 30 years. ArcGIS Server lets you design, configure, and publish maps that can be viewed and edited through the Internet. After designing basic maps, you may want to find out new and innovative ways to represent information using these maps. In this book, you'll work through practical examples, experiencing the pitfalls and successes of creating desktop and mobile map applications for a web browser using the ArcGIS Server platform. The book begins by introducing you to ArcGIS Server and ESRI's JavaScript API. You'll work with your first web map and then move on to learn about ESRI's building blocks. A Dojo AMS style widget will help you create your own widgets for a map and then see how to collect geographic data. Furthermore, you will learn different techniques such as using Dojo Charts to create charts and graphs to represent your data. Then you will see how to use ESRI JavaScript API with other JavaScript libraries and different styling methods to make your map stand out. By the end of the book, you will discover how to make your application compatible with different devices and platforms and test it using testing libraries.
Table of Contents (13 chapters)
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12
Index

Asynchronous Module Definition

Both the ArcGIS JavaScript API and Dojo decided to handle the bloated library crisis by incorporating the concept of Asynchronous Module Definition (AMD). In AMD, a library is broken down into modular components. The developer can pick and choose which parts of library they want to include in the application. By loading only the parts we need, we reduce download times, free the browser memory of unused functionality, and improve performance.

Another advantage of AMD is name collision avoidance or the names of the variables where the libraries load are controlled by the developer. Also, the scope of the loaded libraries is limited to within the calling function, much like a self-executing statement.

In an AMD based application, we make a list of the library modules we want to use, usually in an array of strings that the library knows how to interpret. We then follow it up with a function that loads most or all of those modules into JavaScript objects. We can then use those modules within the function to get the results we want.

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