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  • Book Overview & Buying Mastering ArcGIS Server Development with JavaScript
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Mastering ArcGIS Server Development with JavaScript

Mastering ArcGIS Server Development with JavaScript

By : Doman
3.7 (3)
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Mastering ArcGIS Server Development with JavaScript

Mastering ArcGIS Server Development with JavaScript

3.7 (3)
By: Doman

Overview of this book

ESRI and its ArcGIS line of software have been an industry leader in digital map production and publication for over 30 years. ArcGIS Server lets you design, configure, and publish maps that can be viewed and edited through the Internet. After designing basic maps, you may want to find out new and innovative ways to represent information using these maps. In this book, you'll work through practical examples, experiencing the pitfalls and successes of creating desktop and mobile map applications for a web browser using the ArcGIS Server platform. The book begins by introducing you to ArcGIS Server and ESRI's JavaScript API. You'll work with your first web map and then move on to learn about ESRI's building blocks. A Dojo AMS style widget will help you create your own widgets for a map and then see how to collect geographic data. Furthermore, you will learn different techniques such as using Dojo Charts to create charts and graphs to represent your data. Then you will see how to use ESRI JavaScript API with other JavaScript libraries and different styling methods to make your map stand out. By the end of the book, you will discover how to make your application compatible with different devices and platforms and test it using testing libraries.
Table of Contents (13 chapters)
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12
Index

Loading required modules

To take advantage of the Dojo's AMD style, we're going to use Dojo's require function. In older examples, we would create multiple dojo.require("") statements that would load the parts of the ArcGIS JavaScript library we needed (and hopefully by the time we wanted to use them). But with AMD style, we use a single require function that requests the list of libraries we ask for, and loads them within a function that runs after all the libraries are loaded in the browser:

  <div id="map"></div>
  <script type="text/javascript">
    require([], function () {});
  </script>
</body>

The require function takes two arguments, an array of strings that corresponds to folder locations in our library, and a function that runs after those libraries load. In the second function, we add arguments (variables within the parentheses after functions) that correspond to the libraries loaded in the list.

So, for this application, we'll need a few modules from the ArcGIS JavaScript API. We'll need to create an empty map and add data to the map in a form we call layers. We'll need to identify things on the map, retrieve the census data we need from the place we clicked on the map, and then display it:

<div id="map"></div>
<script type="text/javascript">
  require([
    "esri/map",
    "esri/layers/ArcGISDynamicMapServiceLayer",
    "esri/tasks/IdentifyParameters",
    "esri/tasks/IdentifyTask",
    "esri/InfoTemplate",
    "dojo/_base/array",
    "dojo/domReady!"
  ], function (
    Map, ArcGISDynamicMapServiceLayer,
    IdentifyParameters, IdentifyTask, InfoTemplate,
    arrayUtils
  ) {
    // code goes here
  });
</script>

Notice the order of the libraries loaded in the require statement, and the arguments in the following function. The first item in the list corresponds to the first argument in the function. It is a common error when creating more complex applications to mix up the order of the elements, especially if it has been revised multiple times. Make sure the items correspond as you go down the list.

You may have noticed that, while there are seven libraries loaded, there are only six arguments. The last library that loaded, the dojo/domReady! library, tells the require statement's second function not to run until all the HTML elements have loaded and are rendered in the browser.

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