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Application Development with Qt Creator

Application Development with Qt Creator - Second Edition

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Application Development with Qt Creator

Application Development with Qt Creator

4 (25)

Overview of this book

This book is great for developers who are new to Qt and Qt Creator and who are interested in harnessing the power of Qt for cross-platform development. If you have basic experience programming in C++, you have what it takes to create engaging cross-platform applications using Qt and Qt Creator!
Table of Contents (15 chapters)
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14
Index

Drawing off screen


There are a number of reasons why you might like to draw offscreen: you might want to compose a collection of images and show them one after another (this is called double-buffering, which you can do to avoid screen painting flicker when you draw onscreen), or write a program that generates image files directly.

As I mentioned in the previous section, Qt provides several classes for offscreen drawing, each with different advantages and disadvantages. These classes are QImage, QPixmap, QBitmap, and QPicture. Under normal circumstances, you need to choose between QImage and QPixmap.

Tip

QImage is the class best-suited for general-purpose drawing where you're interested in loading the image from or saving the image to a file. If you're working with resources, combining multiple images, and doing a bit of drawing, QImage is the class you want to use.

On the other hand, if you're working primarily with offscreen rendering for the purposes of display performance or double-buffering...

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Application Development with Qt Creator
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