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  • Book Overview & Buying Dart By Example
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Dart By Example

Dart By Example

By : David Mitchell
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Dart By Example

Dart By Example

3 (2)
By: David Mitchell

Overview of this book

Designed to create next generation apps, Google’s Dart offers a much more robust framework and also supersedes JavaScript in several aspects. Familiar yet innovative, compact yet scalable, it blows away the accumulated JavaScript legacy limitations. Dart was designed for great tool-ability and developer productivity, allowing you to create better application faster than before. Google chose it for their billion dollar advertising business and you have its power for your projects too. This book will introduce you the Dart language starting from its conception to its current form, and where it headed is through engaging substantial practical projects. You will be taken through building typical applications and exploring the exciting new technologies of HTML5. With example code projects such as a live data monitoring and viewing system, a blogging system, a slides presentation application, and more, then this book will walk you through step by step through building data-driven web applications with ease and speed.
Table of Contents (12 chapters)
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11
Index

Accessing private fields

In Dart, as discussed when we covered packages, the privacy is at the library level, but it is still possible to have private fields in a class even though Dart does not have the keywords public, protected, and private. A simple return of a private field's value can be performed with a one-line function:

String getFirstName() => _name;

To retrieve this value, a function call is required, for example, Person.getFirstName(); however, it may be preferable to have a property syntax such as Person.firstName. Having private fields and retaining the property syntax in this manner is possible using the get and set keywords.

Using true getters and setters

The syntax of Dart also supports get and set via keywords:

int get score  => score + bonus; 
set score(int increase)  => score += increase * level; 

Using either get/set or simple fields is down to preference. It is perfectly possible to start with simple fields and scale up to getters and setters if more validation...

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Dart By Example
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