Book Image

C++ High Performance

By : Björn Andrist, Viktor Sehr
5 (1)
Book Image

C++ High Performance

5 (1)
By: Björn Andrist, Viktor Sehr

Overview of this book

C++ is a highly portable language and can be used to write both large-scale applications and performance-critical code. It has evolved over the last few years to become a modern and expressive language. This book will guide you through optimizing the performance of your C++ apps by allowing them to run faster and consume fewer resources on the device they're running on without compromising the readability of your code base. The book begins by helping you measure and identify bottlenecks in a C++ code base. It then moves on by teaching you how to use modern C++ constructs and techniques. You'll see how this affects the way you write code. Next, you'll see the importance of data structure optimization and memory management, and how it can be used efficiently with respect to CPU caches. After that, you'll see how STL algorithm and composable Range V3 should be used to both achieve faster execution and more readable code, followed by how to use STL containers and how to write your own specialized iterators. Moving on, you’ll get hands-on experience in making use of modern C++ metaprogramming and reflection to reduce boilerplate code as well as in working with proxy objects to perform optimizations under the hood. After that, you’ll learn concurrent programming and understand lock-free data structures. The book ends with an overview of parallel algorithms using STL execution policies, Boost Compute, and OpenCL to utilize both the CPU and the GPU.
Table of Contents (13 chapters)

STL containers

STL offers a set of extremely useful container types. A container is a data structure that contains a collection of elements. The container manages the memory of the elements it holds. This means that we don't have to explicitly create and delete our objects that we put in a container. We can pass objects created on the stack to a container and the container will copy and store them on the free store.

Iterators are used for accessing elements in containers, and are therefore a fundamental concept for understanding STL. The iterator concept is covered in Chapter 5, A Deeper Look at Iterators. For this chapter, it's enough to know that an iterator can be thought of as a pointer to an element and that the iterators have different operators defined depending on the container they belong to. For example, array-like data structures provide random access iterators...