Book Image

QGIS Python Programming Cookbook, Second Edition - Second Edition

By : Joel Lawhead
Book Image

QGIS Python Programming Cookbook, Second Edition - Second Edition

By: Joel Lawhead

Overview of this book

QGIS is a desktop geographic information system that facilitates data viewing, editing, and analysis. Paired with the most efficient scripting language—Python, we can write effective scripts that extend the core functionality of QGIS. Based on version QGIS 2.18, this book will teach you how to write Python code that works with spatial data to automate geoprocessing tasks in QGIS. It will cover topics such as querying and editing vector data and using raster data. You will also learn to create, edit, and optimize a vector layer for faster queries, reproject a vector layer, reduce the number of vertices in a vector layer without losing critical data, and convert a raster to a vector. Following this, you will work through recipes that will help you compose static maps, create heavily customized maps, and add specialized labels and annotations. As well as this, we’ll also share a few tips and tricks based on different aspects of QGIS.
Table of Contents (16 chapters)
QGIS Python Programming Cookbook - Second Edition
About the Author
About the Reviewer
Customer Feedback

Using a map tool to draw points on the canvas

QGIS contains a built-in functionality to zoom and pan the map in custom applications. It also contains the basic hooks to build your own interactive tools. In this recipe, we'll create an interactive point tool that lets you mark locations on the map by clicking on a point.

Getting ready

We will use the application framework from the previous Adding standard map tools to the canvas recipe, so complete that recipe. We will extend that application with a new tool. The complete version of this application is available in the code samples provided with this book.

How to do it...

We will set up the button, signal trigger, and actions as we do with all map tools. However, because we are building a new tool, we must also define a class to define exactly what the tool does. To do this, we need to perform the following screenshot:

  1. First, we define our point tool's button in the actions portion of our application. Place this line after the QAction("Pan")method...