Book Image

Kotlin Programming By Example

By : Iyanu Adelekan
Book Image

Kotlin Programming By Example

By: Iyanu Adelekan

Overview of this book

Kotlin greatly reduces the verbosity of source code. With Google having announced their support for Kotlin as a first-class language for writing Android apps, now's the time learn how to create apps from scratch with Kotlin Kotlin Programming By Example takes you through the building blocks of Kotlin, such as functions and classes. You’ll explore various features of Kotlin by building three applications of varying complexity. For a quick start to Android development, we look at building a classic game, Tetris, and elaborate on object-oriented programming in Kotlin. Our next application will be a messenger app, a level up in terms of complexity. Before moving onto the third app, we take a look at data persistent methods, helping us learn about the storage and retrieval of useful applications. Our final app is a place reviewer: a web application that will make use of the Google Maps API and Place Picker. By the end of this book, you will have gained experience of of creating and deploying Android applications using Kotlin.
Table of Contents (12 chapters)

Securing and Deploying an Android App

Over the past six chapters, we have explored the application of Kotlin in the mobile app domain by focusing on Android development. The last chapter explored the various storage mediums provisioned by the Android application framework to the application development. We explored internal storage, external storage, network storage, and SQLite; we also created programs that utilized them. We went a step further by covering the use of Room and content providers to store and retrieve data from a SQLite database.

In this chapter, we willl wrap up our exploration of Android by covering two extremely important topics:

  • Android application security
  • Android application deployment

We will kick off this chapter by discussing Android application security.