Book Image

Kotlin Programming By Example

By : Iyanu Adelekan
Book Image

Kotlin Programming By Example

By: Iyanu Adelekan

Overview of this book

Kotlin greatly reduces the verbosity of source code. With Google having announced their support for Kotlin as a first-class language for writing Android apps, now's the time learn how to create apps from scratch with Kotlin Kotlin Programming By Example takes you through the building blocks of Kotlin, such as functions and classes. You’ll explore various features of Kotlin by building three applications of varying complexity. For a quick start to Android development, we look at building a classic game, Tetris, and elaborate on object-oriented programming in Kotlin. Our next application will be a messenger app, a level up in terms of complexity. Before moving onto the third app, we take a look at data persistent methods, helping us learn about the storage and retrieval of useful applications. Our final app is a place reviewer: a web application that will make use of the Google Maps API and Place Picker. By the end of this book, you will have gained experience of of creating and deploying Android applications using Kotlin.
Table of Contents (12 chapters)

What next?

If you are reading this section, you have most likely successfully gone through this book. First of all, allow me to congratulate you on making it this far! Your dedication and drive towards learning Kotlin is nothing short of praiseworthy. At this stage, the question what next? is likely running through your mind. This section was made to specifically to answer that question.

First and foremost, it is necessary that you strive to attain mastery of Kotlin. This will take dedication and practice—lots and lots of practice—but ultimately it is doable. The following will help you get to the level of mastery that you desire:

  • Practice programming with Kotlin daily: This is highly important as it will ensure that what you have learned about Kotlin so far sticks. In addition, doing this will help you discover new constructs, patterns, data structures, and paradigms...