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Concurrent Patterns and Best Practices

Concurrent Patterns and Best Practices

By : S. Khot
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Concurrent Patterns and Best Practices

Concurrent Patterns and Best Practices

5 (1)
By: S. Khot

Overview of this book

Selecting the correct concurrency architecture has a significant impact on the design and performance of your applications. Concurrent design patterns help you understand the different characteristics of parallel architecture to make your code faster and more efficient. This book will help Java developers take a hands-on approach to building scalable and distributed apps by following step-by-step explanations of essential concepts and practical examples. You’ll begin with basic concurrency concepts and delve into the patterns used for explicit locking, lock-free programming, futures, and actors. You’ll explore coding with multithreading design patterns, including master, slave, leader, follower, and map-reduce, and then move on to solve problems using synchronizer patterns. You'll even discover the rationale for these patterns in distributed and parallel applications, and understand how future composition, immutability, and the monadic flow help you create more robust code. By the end of the book, you’ll be able to use concurrent design patterns to build high performance applications confidently.
Table of Contents (9 chapters)
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Summary 

We began this chapter by looking at race conditions and saw the need for synchronization, in real life situations as well as in concurrent code. We had a detailed look at race conditions and saw the role that the volatile keyword plays. 

Next, we looked at the singleton pattern, which represents a program's global state. We saw how to safely share the state using monitors. We also correct visibility semantics and looked at an optimization called double-checked locking. We also saw how the initialization on demand holder design pattern resolves these problems.

We looked at a use case, a concurrent set implementation, using sorted linked lists. Using locks could lead to coarse-grained locking. Though semantically correct, this scheme allows only a single thread, and this could hurt concurrency. 

The solution was to use the hand-over...

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