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Delphi Programming Projects

Delphi Programming Projects

By : Duarte
4.2 (9)
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Delphi Programming Projects

Delphi Programming Projects

4.2 (9)
By: Duarte

Overview of this book

Delphi is a cross-platform programming language and software development kit that supports rapid application development for Microsoft Windows, Apple Mac OS X, Android, and iOS. With the help of seven practical projects, this book will guide you through the best practices, Delphi Run-Time Library (RTL) resources, and design patterns. Whether you use the Visual Component Library (VCL) or FireMonkey (FMX) framework, these design patterns will be implemented in the same way in Delphi, using Object Pascal. In the first few chapters, you will explore advanced features that will help you build rich applications using the same code base for both mobile and desktop projects. In addition to this, you’ll learn how to implement microservice architecture in Delphi. As you get familiar with the various aspects of Delphi, you will no longer need to maintain source code for similar projects, program business rules on screens, or fill your forms with data access components. By the end of this book, you will have gained an understanding of the principles of clean code and become proficient in building robust and scalable applications in Delphi.
Table of Contents (9 chapters)
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Design Patterns to Build a Multi-Database System

Design patterns are structures and relationships that we use repeatedly in object-oriented projects. Understanding them can help you to design better (and thereby improve the development of your software) and design systems that are more complex.

The application of design patterns can improve the quality of the systems that are developed, because they are, in practice, tested and approved solutions to common problems within the programming.

With the use of standards, you can reduce coupling, improve the readability of your code, and increase the degree of reuse of the code. Standards also help other developers to understand your code more quickly.

According to the book Design Patterns: Reusable Object-Oriented Software Solutions, by John Vlissides, Ralph Johnson, Richard Helm, and Erich Gamma (the Gang of Four (GoF)), design patterns...

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