Book Image

Swift Protocol-Oriented Programming - Fourth Edition

By : Jon Hoffman
Book Image

Swift Protocol-Oriented Programming - Fourth Edition

By: Jon Hoffman

Overview of this book

Protocol-oriented programming is an incredibly powerful concept at the heart of Swift's design. Swift's standard library was developed using POP techniques, generics, and first-class value semantics; therefore, it is important for every Swift developer to understand these core concepts and take advantage of them. The fourth edition of this book is improved and updated to the latest version of the Swift programming language. This book will help you understand what protocol-oriented programming is all about and how it is different from other programming paradigms such as object-oriented programming. This book covers topics such as generics, Copy-On-Write, extensions, and of course protocols. It also demonstrates how to use protocol-oriented programming techniques via real-world use cases. By the end of this book, you will know how to use protocol-oriented programming techniques to build powerful and practical applications.
Table of Contents (11 chapters)

Summary

In this chapter, we saw how we could design vehicles for a video game in an object-oriented way. We also saw how we could use polymorphism with a class hierarchy. There were several issues with this object-oriented design and most of these drawbacks were directly related to Swift being a single-inheritance language.

In the next chapter, we will look at how we can design the same vehicle types in a protocol-oriented way to see how it addresses the issues we saw with the object-oriented design.