Book Image

Hands-On Functional Programming with C++

By : Alexandru Bolboaca
Book Image

Hands-On Functional Programming with C++

By: Alexandru Bolboaca

Overview of this book

Functional programming enables you to divide your software into smaller, reusable components that are easy to write, debug, and maintain. Combined with the power of C++, you can develop scalable and functional applications for modern software requirements. This book will help you discover the functional features in C++ 17 and C++ 20 to build enterprise-level applications. Starting with the fundamental building blocks of functional programming and how to use them in C++, you’ll explore functions, currying, and lambdas. As you advance, you’ll learn how to improve cohesion and delve into test-driven development, which will enable you in designing better software. In addition to this, the book covers architectural patterns such as event sourcing to help you get to grips with the importance of immutability for data storage. You’ll even understand how to “think in functions” and implement design patterns in a functional way. By the end of this book, you’ll be able to write faster and cleaner production code in C++ with the help of functional programming.
Table of Contents (23 chapters)
Free Chapter
1
Section 1: Functional Building Blocks in C++
7
Section 2: Design with Functions
12
Section 3: Reaping the Benefits of Functional Programming
17
Section 4: The Present and Future of Functional Programming in C++

Design patterns

Many of the good things in software development come from people who notice how programmers work and extract certain lessons from it; in other words, looking at the practical approaches and extracting common and useful lessons rather than speculating a solution.

The so-called Gang of Four (Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides) took this exact approach when they documented, in a precise language, a list of design patterns. After noticing how more programmers were solving the same problems in similar ways, they decided to write these patterns down and introduced the world of programming to the idea of reusable solutions to specific problems within a clear context.

Since the design paradigm of the day was OOP, the Design Patterns book they published shows these solutions using object-oriented approaches. As an aside, it's quite interesting...