Book Image

The Art of Writing Efficient Programs

By : Fedor G. Pikus
3 (2)
Book Image

The Art of Writing Efficient Programs

3 (2)
By: Fedor G. Pikus

Overview of this book

The great free lunch of "performance taking care of itself" is over. Until recently, programs got faster by themselves as CPUs were upgraded, but that doesn't happen anymore. The clock frequency of new processors has almost peaked, and while new architectures provide small improvements to existing programs, this only helps slightly. To write efficient software, you now have to know how to program by making good use of the available computing resources, and this book will teach you how to do that. The Art of Efficient Programming covers all the major aspects of writing efficient programs, such as using CPU resources and memory efficiently, avoiding unnecessary computations, measuring performance, and how to put concurrency and multithreading to good use. You'll also learn about compiler optimizations and how to use the programming language (C++) more efficiently. Finally, you'll understand how design decisions impact performance. By the end of this book, you'll not only have enough knowledge of processors and compilers to write efficient programs, but you'll also be able to understand which techniques to use and what to measure while improving performance. At its core, this book is about learning how to learn.
Table of Contents (18 chapters)
1
Section 1 – Performance Fundamentals
7
Section 2 – Advanced Concurrency
11
Section 3 – Designing and Coding High-Performance Programs

Chapter 9: High-Performance C++

In this chapter, we switch focus from the optimal use of the hardware resources to the optimal application of a particular programming language. While everything we have learned so far can be applied, usually quite straightforwardly, to any program in any language, this chapter deals with C++ features and idiosyncrasies. You will learn which features of the C++ language are likely to cause performance problems and how to avoid them.

In this chapter, we’re going to cover the following main topics:

  • Efficiency and overhead of the C++ language
  • Learning to notice likely inefficiencies in the use of C++ language constructs
  • Avoiding inefficient C++ code
  • Optimizing memory access and conditional operations