Book Image

Speed Up Your Python with Rust

By : Maxwell Flitton
5 (2)
Book Image

Speed Up Your Python with Rust

5 (2)
By: Maxwell Flitton

Overview of this book

Python has made software development easier, but it falls short in several areas including memory management that lead to poor performance and security. Rust, on the other hand, provides memory safety without using a garbage collector, which means that with its low memory footprint, you can build high-performant and secure apps relatively easily. However, rewriting everything in Rust can be expensive and risky as there might not be package support in Rust for the problem being solved. This is where Python bindings and pip come in. This book will help you, as a Python developer, to start using Rust in your Python projects without having to manage a separate Rust server or application. Seeing as you'll already understand concepts like functions and loops, this book covers the quirks of Rust such as memory management to code Rust in a productive and structured manner. You'll explore the PyO3 crate to fuse Rust code with Python, learn how to package your fused Rust code in a pip package, and then deploy a Python Flask application in Docker that uses a private Rust pip module. Finally, you'll get to grips with advanced Rust binding topics such as inspecting Python objects and modules in Rust. By the end of this Rust book, you'll be able to develop safe and high-performant applications with better concurrency support.
Table of Contents (16 chapters)
1
Section 1: Getting to Understand Rust
5
Section 2: Fusing Rust with Python
11
Section 3: Infusing Rust into a Web Application

Answers

  1. Here, we must use the dist package to install setuptools_rust before we do anything else in the setup.py file. We define the parameters for the setup and use the RustExtension object from setuptools_rust, pointing to where the compiled Rust module will be once installed.  
  2. When the pip module is installed, the binary Rust file is in the same directory where the Python files are defined for the module. However, directories in that directory are not copied over and, therefore, they will be lost during the installation.
  3. A singleton design pattern ensures that all references to a particular class all point to one instance of that class.
  4. The adapter pattern is an interface that manages the interaction between two modules. The advantage is the flexibility between the modules. We know where all the interactions are, and if we want to sever the modules, all we need to do is delete the adapter. This enables us to switch modules as and when we need them.
  5. ...