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  • Book Overview & Buying GPU-Accelerated Computing with Python 3 and CUDA
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GPU-Accelerated Computing with Python 3 and CUDA

GPU-Accelerated Computing with Python 3 and CUDA

By : Niels Cautaerts, Hossein Ghorbanfekr
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GPU-Accelerated Computing with Python 3 and CUDA

GPU-Accelerated Computing with Python 3 and CUDA

By: Niels Cautaerts, Hossein Ghorbanfekr

Overview of this book

Writing high-performance Python code doesn’t have to mean switching to C++. This book shows you how to accelerate Python applications using NVIDIA’s CUDA platform and a modern ecosystem of Python tools and libraries. Aimed at researchers, engineers, and data scientists, it offers a practical yet deep understanding of GPU programming and how to fully exploit modern GPU hardware. You’ll begin with the fundamentals of CUDA programming in Python using Numba-CUDA, learning how GPUs work and how to write, execute, and debug custom GPU kernels. Building on this foundation, the book explores memory access optimization, asynchronous execution with CUDA streams, and multi-GPU scaling using Dask-CUDA. Performance analysis and tuning are emphasized throughout, using NVIDIA Nsight profilers. You’ll also learn to use high-level GPU libraries such as JAX, CuPy, and RAPIDS to accelerate numerical Python workflows with minimal code changes. These techniques are applied to real-world examples, including PDE solvers, image processing, physical simulations, and transformer models. Written by experienced GPU practitioners, this hands-on guide emphasizes reproducible workflows using Python 3.10+, CUDA 12.3+, and tools like the Pixi package manager. By the end, you’ll have future-ready skills for building scalable GPU applications in Python.
Table of Contents (24 chapters)
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1
Part 1: Fundamentals of GPU programming with CUDA in Python 3
6
Part 2: Performance Optimization and Advanced CUDA Topics
10
Part 3: Using High-Level Python Libraries for GPU Computation
14
Part 4: Real-World Example Applications
19
Part 5: Beyond This Book
23
Index

Efficient global memory access patterns

When a thread requests data from global memory, it fetches more than just this data. Data read and write requests from all threads in a warp are bundled into transactions. Transactions always fetch a fixed amount of data from fixed places in memory.

Think of memory like a very long line of boxes, each representing a byte (=8 bits) of data. Very often, a piece of data required by a thread will be 4 consecutive bytes (for 32-bit floats or integers) or 8 consecutive bytes (for 64-bit floats or integers). Now think of memory transactions like a container crane, packaging multiple of these boxes for shipment. The crane is only able to stop at well-defined positions along the line and is only able to put a fixed number of consecutive boxes in the container. Only entire containers can be shipped from memory to the SMs. The idea is visualized in Figure 5.6:

Image 6

Figure 5.6 – An analogy for memory transactions. Units of data are represented by dark boxes...

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GPU-Accelerated Computing with Python 3 and CUDA
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