Book Image

50 Algorithms Every Programmer Should Know - Second Edition

By : Imran Ahmad
4 (5)
Book Image

50 Algorithms Every Programmer Should Know - Second Edition

4 (5)
By: Imran Ahmad

Overview of this book

The ability to use algorithms to solve real-world problems is a must-have skill for any developer or programmer. This book will help you not only to develop the skills to select and use an algorithm to tackle problems in the real world but also to understand how it works. You'll start with an introduction to algorithms and discover various algorithm design techniques, before exploring how to implement different types of algorithms, with the help of practical examples. As you advance, you'll learn about linear programming, page ranking, and graphs, and will then work with machine learning algorithms to understand the math and logic behind them. Case studies will show you how to apply these algorithms optimally before you focus on deep learning algorithms and learn about different types of deep learning models along with their practical use. You will also learn about modern sequential models and their variants, algorithms, methodologies, and architectures that are used to implement Large Language Models (LLMs) such as ChatGPT. Finally, you'll become well versed in techniques that enable parallel processing, giving you the ability to use these algorithms for compute-intensive tasks. By the end of this programming book, you'll have become adept at solving real-world computational problems by using a wide range of algorithms.
Table of Contents (22 chapters)
Free Chapter
1
Section 1: Fundamentals and Core Algorithms
7
Section 2: Machine Learning Algorithms
14
Section 3: Advanced Topics
20
Other Books You May Enjoy
21
Index

Fundamentals and Core Algorithms

This section introduces the core aspects of algorithms. We will explore what an algorithm is and how to design one. We will also learn about the data structures used in algorithms. This section also introduces sorting and searching algorithms along with algorithms to solve graphical problems. The chapters included in this section are:

  • Chapter 1, Overview of Algorithms
  • Chapter 2, Data Structures Used in Algorithms
  • Chapter 3, Sorting and Searching Algorithms
  • Chapter 4, Designing Algorithms
  • Chapter 5, Graph Algorithms