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Expert Delphi

Expert Delphi - Second Edition

By : Marco Cantù, Paweł Głowacki
5 (6)
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Expert Delphi

Expert Delphi

5 (6)
By: Marco Cantù, Paweł Głowacki

Overview of this book

Master Delphi, the most powerful Object Pascal IDE and versatile component library for cross-platform native app development, by harnessing its capabilities for building natively compiled, blazingly fast apps for all major platforms, including Android, iOS, Windows, Mac, and Linux. Expert Delphi begins with a quick overview of Delphi, helping you get acquainted with the IDE and the Object Pascal language. The book then quickly progresses to more advanced concepts, followed by the architecture of applications and the FireMonkey library, guiding you through building server-side services, parallel programming, and database access. Toward the end, you’ll learn how to integrate your app with various web services and deploy them effectively. By the end of this book, you’ll be adept at building powerful, cross-platform, native apps for iOS, Android, Windows, and macOS—all from a single code base.
Table of Contents (21 chapters)
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1
Part 1: Building Blocks
6
Part 2: Going Mobile
12
Part 3: From Data to Services
19
Index

Drawing in code

The key to FireMonkey’s cross-platform support is its rendering architecture. When you create a new multi-device project with Delphi, on the first page of the wizard, you can choose an application type. Effectively, this selects the type of the first form to add to a new app. For this, you can choose Blank Application. This will add a form inherited from TForm to the project, which is a basic two-dimensional form. The second choice is 3D Application. This will add a form inherited from TForm3D. All other choices give you a TForm descendant with some additional controls already added.

If you decide to add more forms to the project, then you’ll come across the real choice: HD Form or 3D Form. Here, HD stands for high-definition and is just a different name for 2D. Depending on the chosen platform, FireMonkey forms are rendered using different graphics APIs, such as OpenGL or DirectX. These are the same APIs that many developers use to implement graphically...

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Expert Delphi
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