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Mastering Python Design Patterns

Mastering Python Design Patterns - Third Edition

By : Kamon Ayeva, Sakis Kasampalis
4.3 (8)
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Mastering Python Design Patterns

Mastering Python Design Patterns

4.3 (8)
By: Kamon Ayeva, Sakis Kasampalis

Overview of this book

As software systems become increasingly complex, maintaining code quality, scalability, and efficiency can be a daunting challenge. Mastering Python Design Patterns is an essential resource that equips you with the tools you need to overcome these hurdles and create robust, scalable applications. The book delves into design principles and patterns in Python, covering both classic and modern patterns, and apply them to solve daily challenges as a Python developer or architect. Co-authored by two Python experts with a combined experience of three decades, this new edition covers creational, structural, behavioral, and architectural patterns, including concurrency, asynchronous, and performance patterns. You'll find out how these patterns are relevant to various domains, such as event handling, concurrency, distributed systems, and testing. Whether you're working on user interfaces (UIs), web apps, APIs, data pipelines, or AI models, this book equips you with the knowledge to build robust and maintainable software. The book also presents Python anti-patterns, helping you avoid common pitfalls and ensuring your code remains clean and efficient. By the end of this book, you'll be able to confidently apply classic and modern Python design patterns to build robust, scalable applications.
Table of Contents (17 chapters)
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Part 1: Start with Principles
4
Part 2: From the Gang of Four
8
Part 3: Beyond the Gang of Four

The facade pattern

As systems evolve, they can get very complex. It is not unusual to end up with a very large (and sometimes confusing) collection of classes and interactions. In many cases, we don’t want to expose this complexity to the client. This is where our next structural pattern comes to the rescue: facade.

The facade design pattern helps us hide the internal complexity of our systems and expose only what is necessary to the client through a simplified interface. In essence, facade is an abstraction layer implemented over an existing complex system.

Let’s take the example of the computer to illustrate things. A computer is a complex machine that depends on several parts to be fully functional. To keep things simple, the word “computer,” in this case, refers to an IBM derivative that uses a von Neumann architecture. Booting a computer is a particularly complex procedure. The CPU, main memory, and hard disk need to be up and running, the boot...

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