Book Image

Hands-On Software Engineering with Golang

By : Achilleas Anagnostopoulos
Book Image

Hands-On Software Engineering with Golang

By: Achilleas Anagnostopoulos

Overview of this book

Over the last few years, Go has become one of the favorite languages for building scalable and distributed systems. Its opinionated design and built-in concurrency features make it easy for engineers to author code that efficiently utilizes all available CPU cores. This Golang book distills industry best practices for writing lean Go code that is easy to test and maintain, and helps you to explore its practical implementation by creating a multi-tier application called Links ‘R’ Us from scratch. You’ll be guided through all the steps involved in designing, implementing, testing, deploying, and scaling an application. Starting with a monolithic architecture, you’ll iteratively transform the project into a service-oriented architecture (SOA) that supports the efficient out-of-core processing of large link graphs. You’ll learn about various cutting-edge and advanced software engineering techniques such as building extensible data processing pipelines, designing APIs using gRPC, and running distributed graph processing algorithms at scale. Finally, you’ll learn how to compile and package your Go services using Docker and automate their deployment to a Kubernetes cluster. By the end of this book, you’ll know how to think like a professional software developer or engineer and write lean and efficient Go code.
Table of Contents (21 chapters)
1
Section 1: Software Engineering and the Software Development Life Cycle
3
Section 2: Best Practices for Maintainable and Testable Go Code
7
Section 3: Designing and Building a Multi-Tier System from Scratch
14
Section 4: Scaling Out to Handle a Growing Number of Users
18
Epilogue

Summary

In this chapter, we discussed the reasons that necessitate the use of versioning for not only the packages that our code imports, but also the code itself that we, as software engineers, author. We then defined the concept of semantic versioning and the circumstances where each component of a semantic version needs to be incremented.

The meat of the chapter dealt with the concepts of vendoring as the primary mechanism for ensuring repeatable builds for our projects. After elaborating on the pros and cons of vendoring as a process, we examined the current state of vendoring in the Go ecosystem and provided a brief tour of the state-of-the-art tools (dep and Go modules) that engineers should use to manage their package dependencies.

Of course, as our code base evolves and the version requirements for our imports change over time, it is likely that, at some point, a newer...