Book Image

Learning ArcGIS Pro 2 - Second Edition

By : Tripp Corbin GISP
Book Image

Learning ArcGIS Pro 2 - Second Edition

By: Tripp Corbin GISP

Overview of this book

Armed with powerful tools to visualize, maintain, and analyze data, ArcGIS Pro 2 is Esri's newest desktop geographic information system (GIS) application that uses the modern ribbon interface and a 64-bit processor to make using GIS faster and more efficient. This second edition of Learning ArcGIS Pro will show you how you can use this powerful desktop GIS application to create maps, perform spatial analysis, and maintain data. The book begins by showing you how to install ArcGIS and listing the software and hardware prerequisites. You’ll then understand the concept of named user licensing and learn how to navigate the new ribbon interface to leverage the power of ArcGIS Pro for managing geospatial data. Once you’ve got to grips with the new interface, you’ll build your first GIS project and understand how to use the different project resources available. The book shows you how to create 2D and 3D maps by adding layers and setting and managing the symbology and labeling. You’ll also discover how to use the analysis tool to visualize geospatial data. In later chapters, you’ll be introduced to Arcade, the new lightweight expression language for ArcGIS, and then advance to creating complex labels using Arcade expressions. Finally, you'll use Python scripts to automate and standardize tasks and models in ArcGIS Pro. By the end of this ArcGIS Pro book, you’ll have developed the core skills needed for using ArcGIS Pro 2.x competently.
Table of Contents (20 chapters)
1
Section 1: Introducing and Navigating ArcGIS Pro
4
Section 2: Visualizing, Maintaining, and Analyzing Data
13
Section 3: Sharing Data and Automating processes
18
GIS glossary

Summary

    Now, you have seen that ArcGIS Pro supports some very powerful tools for visualizing data in 3D. This opens new levels of understanding, using your GIS data. You have learned how you can create different Scenes to support different spatial extents.

    You have also learned how you can use different methods to turn 2D data into 3D features, using extrusion or 3D symbol styles. When using extrusion, you can illustrate the true height of features using one of four methods supported in ArcGIS Pro. Now, you can use 3D symbols to add a level of visual realism to your Scenes.

    The key element to creating a 3D Scene is to define a ground surface. You learned that you can use the default Esri-provided World Elevation surface or one of your own. You are now able to use one of your own surfaces—this can be a DEM or a TIN. Using your own ground surface can increase the accuracy of the elevation data within your Scene and the relationships between features along...