Book Image

Applied Computational Thinking with Python

By : Sofía De Jesús, Dayrene Martinez
Book Image

Applied Computational Thinking with Python

By: Sofía De Jesús, Dayrene Martinez

Overview of this book

Computational thinking helps you to develop logical processing and algorithmic thinking while solving real-world problems across a wide range of domains. It's an essential skill that you should possess to keep ahead of the curve in this modern era of information technology. Developers can apply their knowledge of computational thinking to solve problems in multiple areas, including economics, mathematics, and artificial intelligence. This book begins by helping you get to grips with decomposition, pattern recognition, pattern generalization and abstraction, and algorithm design, along with teaching you how to apply these elements practically while designing solutions for challenging problems. You’ll then learn about various techniques involved in problem analysis, logical reasoning, algorithm design, clusters and classification, data analysis, and modeling, and understand how computational thinking elements can be used together with these aspects to design solutions. Toward the end, you will discover how to identify pitfalls in the solution design process and how to choose the right functionalities to create the best possible algorithmic solutions. By the end of this algorithm book, you will have gained the confidence to successfully apply computational thinking techniques to software development.
Table of Contents (21 chapters)
1
Section 1: Introduction to Computational Thinking
9
Section 2:Applying Python and Computational Thinking
14
Section 3:Data Processing, Analysis, and Applications Using Computational Thinking and Python
20
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Summary

In this chapter, we discussed input and output in Python algorithms. Input is how we get information for the algorithm to respond to. For example, a user can provide input to an algorithm that has prompts for that information, as we saw in the sample problems. Python and other programming languages can also get input from a mouse, scanners, cameras, and other devices that the program interacts with.

In order to write our algorithms, it is important to identify what inputs we need, when we need them in the design, and what we need as output from the program. In Chapter 3, Understanding Algorithms and Algorithmic Thinking, we used user input to find the cost of lunches. We had created a dictionary to help us find that information. Similarly, after reading this chapter, you now have the skills required to build algorithms to solve some additional problems, such as our digit guessing game and our maximum finder.

Identifying input and output is critical before we design algorithms...