multiply
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Multiplies two colors.
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multiply(#9ec1ef, #091d37);
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screen
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Does the opposite of multiply . The result is a brighter color.
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screen (#9ec1ef, #091d37);
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overlay
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Combines the effects of both multiply and screen . Conditionally makes light channels lighter and dark channels darker.
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overlay (#9ec1ef, #091d37);
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softlight
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Similar to overlay but avoids pure black resulting in pure black, and pure white resulting in pure white.
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softlight (#9ec1ef, #091d37);
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hardlight
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The same as overlay but with the color roles reversed.
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hardlight (#9ec1ef, #091d37);
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difference
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Subtracts the second color from the first color on a channel-by-channel basis.
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difference (#9ec1ef, #091d37);
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exclusion
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A similar effect to difference but with lower contrast.
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exclusion (#9ec1ef, #091d37);
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average
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Computes the average of two colors on a per-channel (RGB) basis.
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average (#9ec1ef, #091d37);
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negation
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Does the opposite of difference .
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negation (#9ec1ef, #091d37);
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