Book Image

Babylon.js Essentials

By : Julien Moreau-Mathis
Book Image

Babylon.js Essentials

By: Julien Moreau-Mathis

Overview of this book

Are you familiar with HTML5? Do you want to build exciting games and Web applications? Then explore the exciting world of game and Web development with one of the best frameworks out there: Babylon.JS. Starting from the beginning, the book introduces the required basics for 3D development and the knowledge you need to use the Babylon.js framework. It focuses on the simplicity provided by Babylon.js and uses a combination of theory and practice. All the chapters are provided with example files ready to run; each example file provides the previously learned features of the framework. Finally, developers will be ready to easily understand new features added to the framework in the future.
Table of Contents (15 chapters)
Babylon.js Essentials
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Using Blender to export scenes


Blender is a free and open source modeler to create 3D models using specialized tools. Blender is famous as it is cross-platform (works on Windows, Mac OS X, and Linux) and is known as a better 3D modeler in the world of open source (powerful tools for 3D rendering, animations, texturing, and so on). For more information about its features and demos, you can visit https://www.blender.org.

Moreover, Blender allows developers to create plugins written with the Python language, a feature that allowed the Babylon.js team to develop the Blender's exporter. In fact, the Babylon.js exporter will allow you to build your scenes (including meshes, lights, cameras, and so on) directly in Blender and easily export your scenes to a Babylon.js format that you'll be able to load in your projects. Let's take a look at the following steps and see how you can (still easily) do this.

Setting up the Babylon.js exporter for Blender

In the Babylon.js GitHub repository, you'll find...