Book Image

TypeScript Blueprints

By : Ivo Gabe de Wolff
Book Image

TypeScript Blueprints

By: Ivo Gabe de Wolff

Overview of this book

TypeScript is the future of JavaScript. Having been designed for the development of large applications, it is now being widely incorporated in cutting-edge projects such as Angular 2. Adopting TypeScript results in more robust software - software that is more scalable and performant. It's scale and performance that lies at the heart of every project that features in this book. The lessons learned throughout this book will arm you with everything you need to build some truly amazing projects. You'll build a complete single page app with Angular 2, create a neat mobile app using NativeScript, and even build a Pac Man game with TypeScript. As if fun wasn't enough, you'll also find out how to migrate your legacy codebase from JavaScript to TypeScript. This book isn't just for developers who want to learn - it's for developers who want to develop. So dive in and get started on these TypeScript projects.
Table of Contents (16 chapters)
TypeScript Blueprints
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Chapter 3. Note-Taking App with a Server

In this chapter, we will create a client-server app. The client will be written using Angular 2 and the server will be written using NodeJS and MongoDB. We can use TypeScript on both sides and we will see how we can reuse code between them.

The application can be used to take notes. We will implement a login page and basic, Create, Read, Update, and Delete (CRUD) operations for the notes.

In this chapter, we will cover the following topics:

  • Setting up the project structure

  • Getting started with NodeJS

  • Understanding the structural type system

  • Adding authentication

  • Testing the API

  • Adding CRUD operations

  • Writing the client side

  • Running the application