Book Image

TypeScript Blueprints

By : Ivo Gabe de Wolff
Book Image

TypeScript Blueprints

By: Ivo Gabe de Wolff

Overview of this book

TypeScript is the future of JavaScript. Having been designed for the development of large applications, it is now being widely incorporated in cutting-edge projects such as Angular 2. Adopting TypeScript results in more robust software - software that is more scalable and performant. It's scale and performance that lies at the heart of every project that features in this book. The lessons learned throughout this book will arm you with everything you need to build some truly amazing projects. You'll build a complete single page app with Angular 2, create a neat mobile app using NativeScript, and even build a Pac Man game with TypeScript. As if fun wasn't enough, you'll also find out how to migrate your legacy codebase from JavaScript to TypeScript. This book isn't just for developers who want to learn - it's for developers who want to develop. So dive in and get started on these TypeScript projects.
Table of Contents (16 chapters)
TypeScript Blueprints
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Checking null and undefined


TypeScript 2.0 introduces two new types: null and undefined. You have to set the compiler option strictNullChecks to true to use these types. In this mode, all other types cannot contain undefined or null anymore. If you want to declare a variable that can be undefined or null, you have to annotate it with a union type. For instance, if you want a variable that should contain a string or undefined, you can declare it as let x: string | undefined;.

Before assignments, the type of the variable will be undefined. Assignments and type guards will modify the type locally.

Guard against null and undefined

TypeScript has various ways to check whether a variable could be undefined or null. The next code block demonstrates them:

let x: string | null | undefined = ...; 
if (x !== null) { 
  // x: string | undefined 
} 
if (x !== undefined) { 
  // x: string | null 
} 
if (x != null) { 
  // x: string 
} 
if (x) { 
  //...