Book Image

JavaScript from Beginner to Professional

By : Laurence Lars Svekis, Maaike van Putten, Codestars By Rob Percival
4 (5)
Book Image

JavaScript from Beginner to Professional

4 (5)
By: Laurence Lars Svekis, Maaike van Putten, Codestars By Rob Percival

Overview of this book

This book demonstrates the capabilities of JavaScript for web application development by combining theoretical learning with code exercises and fun projects that you can challenge yourself with. The guiding principle of the book is to show how straightforward JavaScript techniques can be used to make web apps ranging from dynamic websites to simple browser-based games. JavaScript from Beginner to Professional focuses on key programming concepts and Document Object Model manipulations that are used to solve common problems in professional web applications. These include data validation, manipulating the appearance of web pages, working with asynchronous and concurrent code. The book uses project-based learning to provide context for the theoretical components in a series of code examples that can be used as modules of an application, such as input validators, games, and simple animations. This will be supplemented with a brief crash course on HTML and CSS to illustrate how JavaScript components fit into a complete web application. As you learn the concepts, you can try them in your own editor or browser console to get a solid understanding of how they work and what they do. By the end of this JavaScript book, you will feel confident writing core JavaScript code and be equipped to progress to more advanced libraries, frameworks, and environments such as React, Angular, and Node.js.
Table of Contents (19 chapters)
16
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17
Index

Summary

In this chapter, we have dealt with quite a few topics to increase the interactivity of web pages. We saw the different ways to specify events and then we dived into some different event handlers in more detail. The onload event handler gets fired when the element it was specified on, often the document object, is fully loaded. This is great to wrap other functionality in, because it avoids selecting DOM content that is not there yet.

We also saw the mouse event handlers, for responding to all the different things that can be done with a mouse on a web page. The use of all these event handlers is very similar, but they each enable a different type of interaction with the user. We also saw that we can access the element that fired an event by calling event.target. This property holds the element that fired an event.

We also dived into onchange, onblur, and the key event handlers in more detail. After that, we saw how to trigger interaction when forms...