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Node.js Design Patterns

Node.js Design Patterns - Fourth Edition

By : Luciano Mammino, Mario Casciaro
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Node.js Design Patterns

Node.js Design Patterns

5 (1)
By: Luciano Mammino, Mario Casciaro

Overview of this book

Node.js underpins much of modern web development, reliably powering APIs and full-stack apps across all industries. Authors Luciano Mammino and Mario Casciaro offer a practical guide that unpacks the JavaScript runtime so you can write reliable, high-performance Node.js apps. Building on the highly rated third edition, this new edition adds fresh case studies and the latest Node.js developments: newer APIs and libraries, ESM improvements, practical security and production tips, and guidance on using Node.js with TypeScript. It also introduces a new chapter on testing that gives you a full introduction to testing philosophy and practical guidance on writing unit, integration, and end-to-end tests, giving you the confidence to write functional, stable, and reliable code. Real-world, end-to-end examples throughout the book show how to build microservices and distributed systems with Node.js, integrating production-proven technologies such as Redis, RabbitMQ, LevelDB, and ZeroMQ, the same components you’ll find in scalable deployments at companies of all sizes. End-of-chapter exercises consolidate your understanding. By the end of this Node.js book, you’ll have the design patterns, mindset, and hands-on skills every serious Node.js professional needs to confidently architect robust, efficient, and maintainable applications.
Table of Contents (16 chapters)
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Index

Behavioral Design Patterns

In the last two chapters, we learned about patterns that can help us in the creation of objects and in building complex object structures. Now, we are ready to shift our focus to another critical aspect of software design: behavior.

In this chapter, we will learn how objects interact, how they can be combined, and how their communication can be structured to produce extensible, modular, reusable, and adaptable systems. We will address questions such as “How can we modify parts of an algorithm at runtime?”, “How can an object change its behavior based on its state?”, and “How can we iterate over a collection without knowing its underlying implementation?”. These are the kinds of challenges that behavioral design patterns help solve.

We have already encountered a notable member of this category of patterns, and that is the Observer pattern, which we presented in Chapter 3, Callbacks and Events. The Observer...

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