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  • Book Overview & Buying Inclusive Design for Accessibility
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Inclusive Design for Accessibility

Inclusive Design for Accessibility

By : Dale Cruse, Denis Boudreau
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Inclusive Design for Accessibility

Inclusive Design for Accessibility

By: Dale Cruse, Denis Boudreau

Overview of this book

Despite our growing reliance on digital technology, millions of users are still excluded from fully engaging with websites, apps, and digital services because nobody thought to design for them. Inclusive Design for Accessibility challenges you to rethink how you build digital experiences, offering the tools and guidance needed to move beyond compliance and create experiences that work for everyone. With contributions from twelve accessibility leaders—Dale Cruse, Denis Boudreau, Dr. Angela Young, Maya Sellon, Julianna Rowsell, Nandita Gupta, Jennifer Chadwick, Crystal Scott, Chris McMeeking, Dr. Keith Newton, Charlie Triplett, and Kai Wong—this book lays out the fundamentals of inclusive design and its application in advanced and emerging technologies. You'll discover practical strategies and real-world examples that show you how to embed accessibility into projects, from user research and testing to creating accessible websites and mobile apps. You’ll also focus on how AI can enhance accessibility and learn to tackle the challenges posed by VR and AR. For designers, developers, product managers, and business leaders, this book will reshape how you approach inclusive design, helping you move beyond ticking boxes toward building digital products that don't leave anyone behind. *Email sign-up and proof of purchase required
Table of Contents (18 chapters)
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1
Foundations of Inclusive Design
6
Designing for Accessibility
11
Advanced Strategies and Implementation
16
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Summary

This chapter examined how an accessible design system must offer more than bare components. You’ve learned how a design system that focuses on removing barriers for people with disabilities in the right sequence lays a strong and sustainable foundation for a scalable and accessible design system.

That means beginning with the most common needs such as low vision, color perception, and cognitive disabilities – and building toward more complex accommodations for assistive technology such as switch devices and screen readers.

Further, a design system must be a guide that consuming product teams use to make good decisions consistent with the intent of the system. Integral to the design system must be opinionated guidance about typography, interaction patterns, and what features not to include – such as tooltips and custom selects – so consuming teams aren’t left guessing. Treat your system like an intuitive product for consuming teams...

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Inclusive Design for Accessibility
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