Book Image

Vue.js 2 Web Development Projects

By : CHAU GUILLAUME
Book Image

Vue.js 2 Web Development Projects

By: CHAU GUILLAUME

Overview of this book

Do you want to make your web application amazingly responsive? Are you unhappy with your app's performance and looking forward to trying out ways to make your app more powerful? Then Vue.js, a framework for building user interfaces, is a great choice, and this book is the ideal way to put it through its paces. This book's project-based approach will get you to build six stunning applications from scratch and gain valuable insights in Vue.js 2.5. You'll start by learning the basics of Vue.js and create your first web app using directives along with rich and attractive user experiences. You will learn about animations and interactivity by creating a browser-based game. Using the available tools and preprocessor, you will learn how to create multi-page apps with plugins. You will create highly efficient and performant functional components for your app. Next, you will create your own online store and optimize it. Finally, you will integrate Vue.js with the real-time Meteor library and create a dashboard showing real-time data. By the end of this book you will have enough skills and will have worked through enough examples of real Vue.js projects to create interactive professional web applications with Vue.js 2.5.
Table of Contents (15 chapters)

Building the user interface


The first components we will create are part of the UI layer. There will be a top bar with the players' names and a turn counter, the cards with their name and description, the hand with the current player cards, and the three overlays.

Our first component - the top bar

The top bar, our first component, will be placed at the top of the page and will display the names of the two players and a turn counter in the middle. It will also show an arrow facing the name of the player currently taking their turn.

It will look like this:

Adding some gameplay data to the state

Before creating the component, we need some new data properties:

  • turn: The number of the current turn; starts at 1
  • players: The array of player objects
  • currentPlayerIndex: The index of the current player in the players array

Add them in the state in the state.js file:

// The consolidated state of our app
var state = {
  // World
  worldRatio: getWorldRatio(),
  // Game
turn: 1,
players: [
    {
      name: 'Anne...