Book Image

Rust Web Development with Rocket

By : Karuna Murti
Book Image

Rust Web Development with Rocket

By: Karuna Murti

Overview of this book

Looking for a fast, powerful, and intuitive framework to build web applications? This Rust book will help you kickstart your web development journey and take your Rust programming skills to the next level as you uncover the power of Rocket - a fast, flexible, and fun framework powered by Rust. Rust Web Development with Rocket wastes no time in getting you up to speed with what Rust is and how to use it. You’ll discover what makes it so productive and reliable, eventually mastering all of the concepts you need to play with the Rocket framework while developing a wide set of web development skills. Throughout this book, you'll be able to walk through a hands-on project, covering everything that goes into making advanced web applications, and get to grips with the ins and outs of Rocket development, including error handling, Rust vectors, and wrappers. You'll also learn how to use synchronous and asynchronous programming to improve application performance and make processing user content easy. By the end of the book, you'll have answers to all your questions about creating a web application using the Rust language and the Rocket web framework.
Table of Contents (20 chapters)
1
Part 1: An Introduction to the Rust Programming Language and the Rocket Web Framework
7
Part 2: An In-Depth Look at Rocket Web Application Development
14
Part 3: Finishing the Rust Web Application Development

Using Option

In programming, a routine might produce a correct result or encounter a problem. One classical example is division by zero. Dividing something by zero is mathematically undefined. If the application has a routine to divide something, and the routine encounters zero as input, the application cannot return any number. We want the application to return another type instead of a number. We need a type that can hold multiple variants of data.

In Rust, we can define an enum type, a type that can be different variants of data. An enum type might be as follows:

enum Shapes {
    None,
    Point(i8),
    Line(i8, i8),
    Rectangle {
        top: (i8, i8),
        length: u8,
        height: u8,
    },
}

Point and Line are said...