Book Image

JavaScript from Beginner to Professional

By : Laurence Lars Svekis, Maaike van Putten, Codestars By Rob Percival
4 (5)
Book Image

JavaScript from Beginner to Professional

4 (5)
By: Laurence Lars Svekis, Maaike van Putten, Codestars By Rob Percival

Overview of this book

This book demonstrates the capabilities of JavaScript for web application development by combining theoretical learning with code exercises and fun projects that you can challenge yourself with. The guiding principle of the book is to show how straightforward JavaScript techniques can be used to make web apps ranging from dynamic websites to simple browser-based games. JavaScript from Beginner to Professional focuses on key programming concepts and Document Object Model manipulations that are used to solve common problems in professional web applications. These include data validation, manipulating the appearance of web pages, working with asynchronous and concurrent code. The book uses project-based learning to provide context for the theoretical components in a series of code examples that can be used as modules of an application, such as input validators, games, and simple animations. This will be supplemented with a brief crash course on HTML and CSS to illustrate how JavaScript components fit into a complete web application. As you learn the concepts, you can try them in your own editor or browser console to get a solid understanding of how they work and what they do. By the end of this JavaScript book, you will feel confident writing core JavaScript code and be equipped to progress to more advanced libraries, frameworks, and environments such as React, Angular, and Node.js.
Table of Contents (19 chapters)
16
Other Books You May Enjoy
17
Index

Chapter projects

Create a Matrix effect

This exercise will create a continuous animation of text moving from top to bottom. The final effect produced will show characters moving down the screen within the canvas element and appearing to disappear and fade as they approach the bottom of the screen as more new characters will be added to the canvas in their place. The random character can be either a 0 or 1, and will be in place in the position according to the number, which will represent the vertical position of where the character is drawn.

The canvas will be filled with a black background, which is going to use opacity to create the fading effect once it's redrawn:

Figure 14.11: Matrix effect desired outcome

Take the following steps:

  1. Create a simple HTML document, and in JavaScript create a canvas element and add the getContent element as 2d.
  2. Select that canvas element and set the attribute height and width to 500x400. Prepend it to the...