Book Image

Hands-On JavaScript High Performance

By : Justin Scherer
1 (1)
Book Image

Hands-On JavaScript High Performance

1 (1)
By: Justin Scherer

Overview of this book

High-performance web development is all about cutting through the complexities in different layers of a web app and building services and APIs that improve the speed and performance of your apps on the browser. With emerging web technologies, building scalable websites and sustainable web apps is smoother than ever. This book starts by taking you through the web frontend, popular web development practices, and the latest version of ES and JavaScript. You'll work with Node.js and learn how to build web apps without a framework. The book consists of three hands-on examples that help you understand JavaScript applications at both the server-side and the client-side using Node.js and Svelte.js. Each chapter covers modern techniques such as DOM manipulation and V8 engine optimization to strengthen your understanding of the web. Finally, you’ll delve into advanced topics such as CI/CD and how you can harness their capabilities to speed up your web development dramatically. By the end of this web development book, you'll have understood how the JavaScript landscape has evolved, not just for the frontend but also for the backend, and be ready to use new tools and techniques to solve common web problems.
Table of Contents (15 chapters)

Sending binary data in the browser

While message passing is a great way to send data, there are some problems when it comes to sending very large objects across the channel. For instance, let's say we have a dedicated worker that makes requests on our behalf and also adds some data to the worker from a cache. It could potentially have thousands of records. While the worker would already be taking up quite a bit of memory, as soon as we utilize postMessage we will see two things:

  • The amount of time it takes to move the object is going to be long
  • Our memory is going to increase dramatically

The reason for this is the structured clone algorithm that browsers use to send the data. Essentially, instead of just moving the data across the channel, it is going to serialize and deserialize our object, essentially creating multiple copies of it. On top of this, we have no idea when...