Book Image

Learning Angular - Third Edition

By : Aristeidis Bampakos, Pablo Deeleman
Book Image

Learning Angular - Third Edition

By: Aristeidis Bampakos, Pablo Deeleman

Overview of this book

Angular, loved by millions of web developers around the world, continues to be one of the top JavaScript frameworks thanks to its regular updates and new features that enable fast, cross-platform, and secure frontend web development. With Angular, you can achieve high performance using the latest web techniques and extensive integration with web tools and integrated development environments (IDEs). Updated to Angular 10, this third edition of the Learning Angular book covers new features and modern web development practices to address the current frontend web development landscape. If you are new to Angular, this book will give you a comprehensive introduction to help you get you up and running in no time. You'll learn how to develop apps by harnessing the power of the Angular command-line interface (CLI), write unit tests, style your apps by following the Material Design guidelines, and finally deploy them to a hosting provider. The book is especially useful for beginners to get to grips with the bare bones of the framework needed to start developing Angular apps. By the end of this book, you’ll not only be able to create Angular applications with TypeScript from scratch but also enhance your coding skills with best practices.
Table of Contents (19 chapters)
1
Section 1: Getting Started with Angular
4
Section 2: Components – the Basic Building Blocks of an Angular App
9
Section 3: User Experience and Testability
15
Section 4: Deployment and Practice

Adding core UI controls

Angular Material consists of many components of different types. Some of the most basic ones are as follows:

  • Buttons: These are what they sound like: buttons that you can push. But there are several different types that you can use, such as icon buttons, raised buttons, and more.
  • Form controls: These are any type of control that we use to collect data from a form, such as autocomplete, checkbox, input, radio button, and drop-down list.
  • Navigation: Controls that are used to perform navigation, such as a menu, a sidenav, or a toolbar.
  • Layout: Controls that define how data is arranged on a page, such as a list, a card, or tabs.
  • Popups/modals: Overlay windows that block any user interaction until they are dismissed in any way.
  • Tables: Controls that are used to display data in a tabular way. What kind of table you need depends on whether your data is massive and needs pagination or needs to be sorted, or both.

Buttons

We have...